PLATINUM DONALD
lvl
76
8
Maxed
7
PLATINUM DONALD
Power: 1,033
HERO; SUPPORT; DOWNTOWN; PLATINUM; DOWNTOWN HERO; THE SENSATIONAL SIX; DUCKS; MICKEY AND FRIENDS
Offense:
2,518
2,518
Defense:
986
986
Health:
22,090
22,090
Recovery:
1,532
1,532
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
137
137
Potency:
24.00%
24.00%
Tenacity:
15.00%
15.00%
Precision:
10.00%
10.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
PINEAPPLE PUNCH
Deal 3,022 damage to target opponent.
30% chance to inflict [SLOW] on the target opponent.
30% chance to inflict [SLOW] on the target opponent.
LVL 4
SPECIAL
BREATHE, JUST BREATHE.
Restore 1,746 health to each teammate. If a Platinum or Sensational Six teammate's health is below 25% then restore an additional 15% Health to those teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
LVL 3
SPECIAL
SHIVER ME TIMBERS!
Deal 3,560 damage to all opponents and inflict [SHOCKED] for 2 turns to 2 opponents with highest current health and 40% chance to inflict [SHOCKED] to 2 other random opponents. 30% chance to inflict [SLOW] on 2 opponents with the highest Attack stat.
Chance to inflict [SLOW] will increase by 3% per available Platinum character in the squad.
Chance to inflict [SLOW] will increase by 3% per available Platinum character in the squad.
LVL 2
PASSIVE
DROP OF A HAT
When a teammate's Helpful effects are Purged or Stolen or Flipped 30% chance to inflict [HELPFUL IMMUNITY] to all opponents for 2 turns. It is guaranteed if the Helpful effects are Purged or Stolen or Flipped from a Platinum character and inflict [TENACITY DOWN] for 2 turns.
LVL 2
PASSIVE
AW, PHOOEY!
On turn start if Platinum or Sensational Six teammates Health is below 40% then grant them [STEALTH] for 1 turn and 1 [CONTINUOUS HEALING] restoring 843 health over 2 turns.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 2 turns and [DEFENSE UP] for 1 turn.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 2 turns and [DEFENSE UP] for 1 turn.
Full Gear List
1,987,500
480
360
600
720
600
1,320
200
160
720
540
100
360
100
120
40
60
90
40
20
420
360
840
400
300
200
130
20
20
50
815,000
240
180
300
360
300
720
100
80
360
270
60
180
60
120
20
20
45
20
20
Gear Tier 10
1,172,500
240
180
300
360
300
600
420
360
840
400
300
100
80
360
270
200
40
180
40
130
40
20
20
50
20
45
20